© 2019 by Asher Tuggle.

CHAMPION OF THE NINE

Choose your class and prepare to become to strongest sell-sword in the land! Become a bloodthirsty berserker who will fight entire kingdoms to become Champion of the Nine.

Champion of the Nine was developed over the Fall 2015 semester by a team of four Game Design and Development students; I had the role of lead engineer, and did almost all of the coding work for the game. The team utilized Agile development practices for project management. The final product was a fairly simple but fun and engaging game experience.

 

Engine/Language: Unity/C#

Platform: PC (Keyboard & Mouse)

 

Team:

Producer & Designer: Ryan Darras

Lead Engineer: Asher Tuggle

Artist: Logan Brown

Sound Engineer: Daniel Elder

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