CHAMPION OF THE NINE
Choose your class and prepare to become to strongest sell-sword in the land! Become a bloodthirsty berserker who will fight entire kingdoms to become Champion of the Nine.
Champion of the Nine was developed over the Fall 2015 semester by a team of four Game Design and Development students; I had the role of lead engineer, and did almost all of the coding work for the game. The team utilized Agile development practices for project management. The final product was a fairly simple but fun and engaging game experience.
Platform: PC (Keyboard & Mouse)
Producer & Designer: Ryan Darras
Lead Engineer: Asher Tuggle
Artist: Logan Brown
Sound Engineer: Daniel Elder